Eddy for Nuke
3.0.0-beta.2+3.6796a16
Table of Contents
Introduction
Changelog
Getting Started
Online Resources
User Guide
Channels (fields)
Simulation
Rendering
Volume Materials
Surface Materials
Standard Surface Materials
Render Settings
Lights
Shadow and reflection collecting
Standard AOVs
Custom and Advanced AOVs
Light path expressions
Shader Networks
Implicit Volume Rendering
Color spaces
Visualization
Node Reference
Expressions
EddyScript
Multiple GPU Support
Upgrading from Eddy 2
Known Issues and Limitations
The Eddy API
Legal notices
Eddy for Nuke
Docs
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User Guide
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Rendering
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Surface Materials
Surface Materials
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Standard Surface Materials
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