v1.1.4
Latest
2022.3+

Class CommandInterruptedException

This exception is thrown when the connection is lost or dropped during a command execution (i.e. subscription, unsubscription, etc.).

Inheritance
System.Object
System.Exception
CommandInterruptedException
Inherited Members
System.Exception.GetBaseException()
System.Exception.ToString()
System.Exception.GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)
System.Exception.GetType()
System.Exception.Message
System.Exception.Data
System.Exception.InnerException
System.Exception.TargetSite
System.Exception.StackTrace
System.Exception.HelpLink
System.Exception.Source
System.Exception.HResult
System.Exception.SerializeObjectState
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Wire.Internal
Syntax
public class CommandInterruptedException : RequestFailedException, ISerializable, _Exception

Constructors

CommandInterruptedException(String, CentrifugeCloseCode)

Declaration
public CommandInterruptedException(string reason, CentrifugeCloseCode code)
Parameters
TypeNameDescription
System.Stringreason
CentrifugeCloseCodecode

Properties

m_Code

The close code explaining the reason why the Wire connection was interrupted in the middle of a Command. CentrifugeCloseCode

Declaration
public CentrifugeCloseCode m_Code { get; }
Property Value
TypeDescription
CentrifugeCloseCode