v1.1.4
Latest
2022.3+
Class CommandInterruptedException
This exception is thrown when the connection is lost or dropped during a command execution (i.e. subscription, unsubscription, etc.).
Inherited Members
System.Exception.GetBaseException()
System.Exception.ToString()
System.Exception.GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)
System.Exception.GetType()
System.Exception.Message
System.Exception.Data
System.Exception.InnerException
System.Exception.TargetSite
System.Exception.StackTrace
System.Exception.HelpLink
System.Exception.Source
System.Exception.HResult
System.Exception.SerializeObjectState
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Wire.Internal
Syntax
public class CommandInterruptedException : RequestFailedException, ISerializable, _Exception
Constructors
CommandInterruptedException(String, CentrifugeCloseCode)
Declaration
public CommandInterruptedException(string reason, CentrifugeCloseCode code)
Parameters
Type | Name | Description |
---|---|---|
System.String | reason | |
CentrifugeCloseCode | code |
Properties
m_Code
The close code explaining the reason why the Wire connection was interrupted in the middle of a Command. CentrifugeCloseCode
Declaration
public CentrifugeCloseCode m_Code { get; }
Property Value
Type | Description |
---|---|
CentrifugeCloseCode |