v1.1.4
Latest
2022.3+
Class ChannelChangedException
This exception is thrown when a same IChannelTokenProvider provides a channel that is inconsistant with the previous calls to GetTokenAsync().
Inherited Members
System.Exception.GetBaseException()
System.Exception.ToString()
System.Exception.GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)
System.Exception.GetType()
System.Exception.Message
System.Exception.Data
System.Exception.InnerException
System.Exception.TargetSite
System.Exception.StackTrace
System.Exception.HelpLink
System.Exception.Source
System.Exception.HResult
System.Exception.SerializeObjectState
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Wire.Internal
Syntax
public class ChannelChangedException : RequestFailedException, ISerializable, _Exception
Constructors
ChannelChangedException(String, String)
Declaration
public ChannelChangedException(string newAlias, string oldAlias)
Parameters
Type | Name | Description |
---|---|---|
System.String | newAlias | |
System.String | oldAlias |