v1.0.0
Latest
2022.3+

Class UpdateLobbyOptions

Parameters to update on a given UpdateLobby request.

Inheritance
System.Object
UpdateLobbyOptions
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Lobbies
Syntax
public class UpdateLobbyOptions

Properties

Data

Custom game-specific properties to add, update, or remove from the lobby (e.g. mapName or gameType). To remove an existing property, include it in data but set the property object to null. To update the value to null, set the value property of the object to null.

Declaration
public Dictionary<string, DataObject> Data { get; set; }
Property Value
TypeDescription
System.Collections.Generic.Dictionary<System.String, DataObject>

HostId

The ID of the player to make the host of the lobby. As soon as this is updated the current host will no longer have permission to modify the lobby.

Declaration
public string HostId { get; set; }
Property Value
TypeDescription
System.String

IsLocked

Indicates whether or not the lobby is locked.

Declaration
public bool? IsLocked { get; set; }
Property Value
TypeDescription
System.Nullable<System.Boolean>

IsPrivate

Indicates whether or not the lobby is publicly visible and will show up in query results. If the lobby is not publicly visible, the creator can share the LobbyCode with other users who can use it to join this lobby.

Declaration
public bool? IsPrivate { get; set; }
Property Value
TypeDescription
System.Nullable<System.Boolean>

MaxPlayers

The maximum number of players allowed in the lobby. Must be greater than or equal to the current number of players in the lobby. Minimum: 1. Maximum: 100.

Declaration
public int? MaxPlayers { get; set; }
Property Value
TypeDescription
System.Nullable<System.Int32>

Name

The name of the lobby that should be displayed to users. All whitespace will be trimmed from the name. Minimum length: 1. Maximum length: 256.

Declaration
public string Name { get; set; }
Property Value
TypeDescription
System.String

Password

The new password for the target lobby. Updating to empty string "" will remove password protection from the lobby and set HasPassword to false.

Declaration
public string Password { get; set; }
Property Value
TypeDescription
System.String