v1.0.0
Latest
2022.3+
Class JoinByIdRequest
The body of a Join request
Inheritance
System.Object
JoinByIdRequest
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Lobbies.Models
Syntax
public class JoinByIdRequest
Constructors
JoinByIdRequest(String, Player)
The body of a Join request
Declaration
public JoinByIdRequest(string password = null, Player player = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | password | The password to the target lobby. If target lobby HasPassword is true, this password must match or the request is denied. |
Player | player | player param |
Properties
Password
The password to the target lobby. If target lobby HasPassword is true, this password must match or the request is denied.
Declaration
public string Password { get; }
Property Value
Type | Description |
---|---|
System.String |
Player
Parameter player of JoinByIdRequest
Declaration
public Player Player { get; }
Property Value
Type | Description |
---|---|
Player |