v1.2.1
Latest
2020.3+

Class PlayerDataObject

Custom data property for a player.

Inheritance
PlayerDataObject
Namespace: Unity.Services.Lobbies.Models
Syntax
[Preserve]
public class PlayerDataObject

Constructors

PlayerDataObject(PlayerDataObject.VisibilityOptions, String)

Custom data property for a player.

Declaration
[Preserve]
public PlayerDataObject(PlayerDataObject.VisibilityOptions visibility, string value = null)
Parameters
TypeNameDescription
PlayerDataObject.VisibilityOptionsvisibility

Indicates for whom the property should be visible. If public, the property will be visible to everyone and will be included in query results. If member, the data will only be visible to users who are members of the lobby (i.e. those who have successfully joined). If private, the metadata will only be visible to the player.

Stringvalue

The value of the custom property. This property can be set to null or an empty string.

Properties

Value

The value of the custom property. This property can be set to null or an empty string.

Declaration
[Preserve]
public string Value { get; set; }
Property Value
TypeDescription
String

Visibility

Indicates for whom the property should be visible. If public, the property will be visible to everyone and will be included in query results. If member, the data will only be visible to users who are members of the lobby (i.e. those who have successfully joined). If private, the metadata will only be visible to the player.

Declaration
[Preserve]
public PlayerDataObject.VisibilityOptions Visibility { get; }
Property Value
TypeDescription
PlayerDataObject.VisibilityOptions