What happens when my game server instance crashes?

Note: The content on this page pertains to Clanforge. If you’re using Multiplay Hosting, refer to the Multiplay Hosting documentation.

When Clanforge detects that a game server is no longer responding to server state queries (using the implemented server query protocol), it checks if the game server was allocated at the time of the crash by reading the allocation UUID.

If the game server doesn’t have an allocation UUID, Clanforge restarts the game server process. If the game server continues to crash, Clanforge stops restarting the game server.

If the game server does have an allocation UUID, Clanforge won't restart the game server process. Instead, the game server remains stopped until it received a new allocation. This prevents Clanforge from starting game servers with stale allocation information.