Overview of services
Unity Gaming Services supports your entire development lifecycle. Use them to build your foundation, engage your players, and grow your game.
Developer Operations services
Customize your project with Unity’s build and development tools.
Service | Description |
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Build Automation | Unity Build Automation is a continuous integration solution that automatically creates multi-platform builds in the Cloud in minutes. You can point Build Automation toward your version control system to automate new builds, catch problems earlier, and iterate on your builds more efficiently. Build Automation supports most popular version control systems and can build for multiple platforms simultaneously, including iOS. |
Cloud Diagnostics | Cloud Diagnostics is a suite of cloud-enabled tools that help collect and identify possible issues in your Unity-built game. Collect crash and exception reports as well as user feedback so you can better diagnose issues and ensure a smooth gameplay experience. |
Cloud Diagnostics Advanced | Cloud Diagnostics Advanced is an error and crash reporting tool that detects and resolves issues, and monitors stability in your games made with Unity. Cloud Diagnostics Advanced is powered by Backtrace, a Sauce Labs company. |
Unity VCS | Unity VCS is a version control to help teams focus on delivering work, one task at a time. Collaborate more efficiently with a performant, easy-to-use version control system (VCS) made for programmers, artists, and designers. |
Multiplayer services
Build, scale, and operate your game with cloud-enabled tools, services and infrastructure.
Service | Description |
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Lobby | Lobby provides two main flows using public lobbies and private matches for players to create and find game sessions. |
Matchmaker | Matchmaker is part of Unity's growing suite of multiplayer services that are designed to help you create and operate multiplayer games no matter what engine you're using. |
Game Server Hosting (Multiplay) | Game Server Hosting is a dedicated hosting service that removes the complexity of running and operating multiplayer infrastructure at scale, so your development team can focus on creating engaging player experiences. |
Netcode | Netcode is a mid-level networking library built for the Unity game engine to abstract networking. This allows you, the developer, to focus on your game rather than low-level protocols and networking frameworks. |
Relay | Relay is a peer-to-peer networking solution that makes it easy to establish connections between players while maintaining their privacy. |
Voice and Text Chat (Vivox) | Voice and Text Chat provides voice and text chat communications technology that you can integrate and scale into games of all sizes. Voice and Text Chat is engine-agnostic and works with all major platforms, including Xbox, PlayStation, PC, Switch, Android, iOS, and Stadia. Additional features, such as text-to-speech, speech-to-text, and server-side recording, can help to combat player toxicity and make gaming accessible to everyone. |
Friends | The Friends service allows you to boost player engagement by providing players with a social system that works well with other Unity services. |
Live Operations services
Set up instrumentation, and live-configurable data in your game. Visualize specific information to tweak gameplay and offer the best experience possible.
Service | Description |
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Analytics | Unity Analytics provides an end-to-end data and analysis solution designed to support your entire studio. Analytics lets studios easily understand game performance and player behaviors. |
Authentication | Apps typically need to know the identity of a user to provide a variety of features and services to both game developers and players to ensure security, consistency, and safety with every interaction. Unity Authentication provides anonymous and platform-specific authentication solutions for supported platforms, including mobile and PC. |
Cloud Code | A modern game requires a lot of components in order to be successful, for example an in-game economy, storage for player data and dynamic settings configuration. Using Unity's Cloud Code to write stateless server-side code on a fully managed infrastructure, you can primarily focus on developing your game logic. Because your code runs in a secure sandbox, you can protect your game logic from reverse engineering. You can instantly deploy code to live games without rolling out a client update that would require users to update their installs. |
Cloud Content Delivery (CCD) | Cloud Content Delivery (CCD) is a managed cloud service that hosts and delivers content to your application’s users worldwide without having to reinstall a new version of the application. The service is fully integrated into the Unity development platform, saving you months of building and maintaining your own similar service. CCD is most valuable for content-rich, live games or applications that require content updates on a regular basis. |
Cloud Save | You can use Unity's Cloud Save service to save persistent player data (such as game progress) from a game into the cloud, making it independent of device. Since it's cloud-based, the player data is accessible anywhere and across devices, mitigating data loss when a player changes devices or re-installs a game. |
Economy | Unity’s Economy service provides you with an easy way to create, manage and publish an economy system to be used in your game. Manage your game economy from a centralized dashboard that governs the management and publication of your game’s resources, and also allows you to add custom data. |
Game Overrides | Set up Game Overrides using Analytics data so other Unity services can target an Audience with personalized in-game behavior. The Audience feature compares a player’s profile against set criteria to see if they fit into the defined Audience. |
Leaderboards | Leaderboards is a feature of Unity Gaming Services that supports the storage, sorting and ranking of player scores. |
Push Notifications | Push Notifications is a feature you can use to schedule rich push messages to a selection of chosen players. Use Push Notifications to tell players about things that are happening in their game from outside the game. You can measure how many players have opened them and then started your game as a result. |
Remote Config | Remote Config is a cloud service that you can use to tune your game design without deploying new versions of your application. It consists of a set of namespaced Key-Value parameters, and you can optionally define a set of values that override or add to these parameters. |
User Generated Content | User Generated Content provides an end-to-end solution for creating and managing content, including publishing, storing, curating, moderating, and distributing. |
Growth services
Set up user acquisition campaigns or partner with Unity to support advertisers and publishers by providing an impactful ad experience.
Service | Description |
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Acquire | Unity's Acquire suite provides everything you need to drive valuable users to your game. Backed by the leading game platform, our purpose-built solutions help you grow your game by finding the right users at scale. Reach extension gives you access to more supply, reaching valuable users from other exchanges while leveraging Unity’s optimization tools and mobile advertising expertise. |
Demand-Side Platform | Unity’s Exchange provides demand-side partners (DSPs) and exchange bidders access to in-app advertising inventory, a comprehensive range of advertising formats, and 2.5 billion Unity users across 750,000+ apps globally with an average of 165 million daily active users. |
Monetization services
Configure ads, mediation waterfalls, and in-app purchases.
Service | Description |
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Ads Monetization | Created by the leading mobile game engine, the Unity Ads SDK provides a comprehensive monetization framework for your game, whether you develop in Unity, Xcode, or Android Studio. Use Unity Ads to incorporate various ad formats into natural surfacing points in your game. |
In-App Purchasing | Unity IAP makes it easy to implement in-app purchases in your application across the most popular app stores. |