Overview of services
Unity Gaming Services supports your entire development lifecycle. Use them to build your foundation, engage your players, and grow your game.
Developer Operations services
Customize your project with Unity’s build and development tools.
|Cloud Build||Unity Cloud Build is a continuous integration solution that automatically creates multi-platform builds in the Cloud in minutes. You can point Cloud Build toward your version control system to automate new builds, catch problems earlier, and iterate on your builds more efficiently. Cloud Build supports most popular version control systems and can build for multiple platforms simultaneously, including iOS.|
|Cloud Diagnostics||Cloud Diagnostics is a suite of cloud-enabled tools that help collect and identify possible issues in your Unity-built game. Collect crash and exception reports as well as user feedback so you can better diagnose issues and ensure a smooth gameplay experience.|
|Plastic SCM||Plastic SCM is a version control to help teams focus on delivering work, one task at a time. Collaborate more efficiently with a performant, easy-to-use version control system (VCS) made for programmers, artists, and designers.|
Build, scale, and operate your game with cloud-enabled tools, services and infrastructure.
|Lobby||Lobby provides two main flows using public lobbies and private matches for players to create and find game sessions.|
|Multiplay||Multiplay is a dedicated hosting service that removes the complexity of running and operating multiplayer infrastructure at scale, so your development team can focus on creating engaging player experiences.|
|Netcode||Netcode is a mid-level networking library built for the Unity game engine to abstract networking. This allows you, the developer, to focus on your game rather than low-level protocols and networking frameworks.|
|Relay||Relay is a peer-to-peer networking solution that makes it easy to establish connections between players while maintaining their privacy.|
|Vivox||Vivox provides voice and text chat communications technology that you can integrate and scale into games of all sizes. Vivox is engine-agnostic and works with all major platforms, including Xbox, PlayStation, PC, Switch, Android, iOS, and Stadia. Additional features, such as text-to-speech, speech-to-text, and server-side recording, can help to combat player toxicity and make gaming accessible to everyone.|
Live Operations services
Set up instrumentation, and live-configurable data in your game. Visualize specific information to tweak gameplay and offer the best experience possible.
|Analytics||Unity Analytics provides an end-to-end data and analysis solution designed to support your entire studio. Analytics lets studios easily understand game performance and player behaviors.|
|Authentication||Apps typically need to know the identity of a user to provide a variety of features and services to both game developers and players to ensure security, consistency, and safety with every interaction. Unity Authentication provides anonymous and platform-specific authentication solutions for supported platforms, including mobile and PC.|
|Cloud Code||A modern game requires a lot of components in order to be successful, for example an in-game economy, storage for player data and dynamic settings configuration. Using Unity's Cloud Code to write stateless server-side code on a fully managed infrastructure, you can primarily focus on developing your game logic. Because your code runs in a secure sandbox, you can protect your game logic from reverse engineering. You can instantly deploy code to live games without rolling out a client update that would require users to update their installs.|
|Cloud Content Delivery (CCD)||Cloud Content Delivery (CCD) is a managed cloud service that hosts and delivers content to your application’s users worldwide without having to reinstall a new version of the application. The service is fully integrated into the Unity development platform, saving you months of building and maintaining your own similar service. CCD is most valuable for content-rich, live games or applications that require content updates on a regular basis.|
|Cloud Save||You can use Unity's Cloud Save service to save persistent player data (such as game progress) from a game into the cloud, making it independent of device. Since it's cloud-based, the player data is accessible anywhere and across devices, mitigating data loss when a player changes devices or re-installs a game.|
|Economy||Unity’s Economy service provides you with an easy way to create, manage and publish an economy system to be used in your game. Manage your game economy from a centralized dashboard that governs the management and publication of your game’s resources, and also allows you to add custom data.|
|Game Overrides||Set up Game Overrides using Analytics data so other Unity services can target an Audience with personalized in-game behavior. The Audience feature compares a player’s profile against set criteria to see if they fit into the defined Audience.|
|Remote Config||Remote Config is a cloud service that you can use to tune your game design without deploying new versions of your application. It consists of a set of namespaced Key-Value parameters, and you can optionally define a set of values that override or add to these parameters.|
Set up user acquisition campaigns or partner with Unity to support advertisers and publishers by providing an impactful ad experience.
|Acquire||Unity's Acquire suite provides everything you need to drive valuable users to your game. Backed by the leading game platform, our purpose-built solutions help you grow your game by finding the right users at scale. Reach extension gives you access to more supply, reaching valuable users from other exchanges while leveraging Unity’s optimization tools and mobile advertising expertise.|
|Demand-Side Platform||Unity’s Exchange provides demand-side partners (DSPs) and exchange bidders access to in-app advertising inventory, a comprehensive range of advertising formats, and 2.5 billion Unity users across 750,000+ apps globally with an average of 165 million daily active users.|
Configure ads, mediation waterfalls, and in-app purchases.
|Ads Monetization||Created by the leading mobile game engine, the Unity Ads SDK provides a comprehensive monetization framework for your game, whether you develop in Unity, Xcode, or Android Studio. Use Unity Ads to incorporate various ad formats into natural surfacing points in your game.|
|Unity Mediation||Unity Mediation allows publishers to monetize their apps by providing access to quality, expansive advertising demand that competes for the best impressions. This can lead to higher eCPMs and better fill rates, with the goal to maximize app real estate for publishers as demand sources compete for the opportunity to serve their ads.|
|In-App Purchasing||Unity IAP makes it easy to implement in-app purchases in your application across the most popular app stores.|