ドキュメント

Unity Engine

Unity Engine

IsValid()

Checks if the transform handle is valid or not.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool IsValid()

Returns

Type

Description

boolTrue if the transform handle is valid

Remarks

Checks if the transform handle is valid or not.