ドキュメント

Unity Engine

Unity Engine

rayTracingAccelerationStructureBuildFlagsOverride

Whether to override the default build flags specified when creating a RayTracingAccelerationStructure.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool rayTracingAccelerationStructureBuildFlagsOverride { get; set; }

Remarks

If you set this value to
true
, Unity uses Renderer.rayTracingAccelerationStructureBuildFlags when it builds the acceleration structure associated with this renderer.