lightProbeProxyVolumeOverride
If set, the Renderer will use the Light Probe Proxy Volume component attached to the source GameObject.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public GameObject lightProbeProxyVolumeOverride { get; set; }