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Unity Engine

Unity Engine

GUITargetAttribute

Allows to control for which display the OnGUI is called.
読み終わるまでの所要時間 3 分最終更新 1ヶ月前

Definition

[AttributeUsage(AttributeTargets.Method)]public class GUITargetAttribute : Attribute

Constructors

Constructor

Description

GUITargetAttribute()Default constructor initializes the attribute for OnGUI to be called for all available displays.
GUITargetAttribute(System.Int32)Default constructor initializes the attribute for OnGUI to be called for all available displays.
GUITargetAttribute(System.Int32,System.Int32)Default constructor initializes the attribute for OnGUI to be called for all available displays.
GUITargetAttribute(System.Int32,System.Int32,System.Int32[])Default constructor initializes the attribute for OnGUI to be called for all available displays.

Inheritance

Inherited Members