ドキュメント

Unity Engine

Unity Engine

meshLodSelectionBias

Bias to add to the calculated value when selecting a Mesh LOD level.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public float meshLodSelectionBias { get; set; }