ドキュメント

Unity Engine

Unity Engine

staticShadowCaster

Is this renderer a static shadow caster?
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool staticShadowCaster { get; set; }

Remarks

When enabled, Unity considers this renderer as being static for the sake of shadow rendering. If the SRP implements cached shadow maps, this field indicates to the render pipeline what renderers are considered static and what renderers are considered dynamic.