ドキュメント

Unity Engine

Unity Engine

DynamicGeometry

Use this mode when the associated geometry or transformation can change.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

DynamicGeometry = 3

Remarks

If you add a ray tracing instance that uses this mode to a RayTracingAccelerationStructure, Unity updates the associated geometry acceleration structure (BLAS) every time RayTracingAccelerationStructure.Build or CommandBuffer.BuildRayTracingAccelerationStructure is invoked.