ドキュメント

Unity Engine

Unity Engine

buildFlagsDynamicGeometries

The flags Unity uses when it builds acceleration structures associated with dynamic geometries.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public RayTracingAccelerationStructureBuildFlags buildFlagsDynamicGeometries { readonly get; set; }

Remarks

The flags can be customized per ray tracing instance from Renderer settings or when using RayTracingAccelerationStructure.AddInstance methods.