Triggers use case samples
Explore different ways to use triggers in combination with other Unity Gaming Services.
Read time 1 minuteLast updated 3 months ago
You can use this set of samples to use Triggers to automate functionality from other services such as Authentication, Cloud Save, Leaderboards, and Economy.
Reward top players with in-game currency at the end of season
Reward your top players with in-game currency at the end of a season. Uses Leaderboards and Economy.
Initialize newly signed-up players with default configuration values
Initialize newly signed-up players with default configuration values. Uses Authentication and Cloud Save.
Send a push message to the player whose score was beaten
Send a push message to notify a player when their score is beaten on a leaderboard. Uses Leaderboards.
Announce a level up to all players in joined lobbies
Announce a level up to all players in joined lobbies. Uses Cloud Save and Lobby.