Triggers use case samples
Explore different ways to use triggers in combination with other Unity Gaming Services.
Read time 1 minuteLast updated 3 hours ago
You can use this set of samples to use Triggers to automate functionality from other services such as Authentication, Cloud Save, Leaderboards, and Economy.
Reward top players with in-game currency at the end of seasonReward your top players with in-game currency at the end of a season. Uses Leaderboards and Economy.
Initialize newly signed-up players with default configuration valuesInitialize newly signed-up players with default configuration values. Uses Authentication and Cloud Save.
Send a push message to the player whose score was beatenSend a push message to notify a player when their score is beaten on a leaderboard. Uses Leaderboards.
Announce a level up to all players in joined lobbiesAnnounce a level up to all players in joined lobbies. Uses Cloud Save and Lobby.