Triggers
Automate server-side actions at set moments in time or as the result of server events from Unity Gaming Services.
Read time 1 minuteLast updated 3 hours ago
Triggers enable the automation of server-side actions at a set moment in time or as the result of another server event from Unity Gaming Services (UGS). When an event fires, a trigger can run a Cloud Code script or module, or send an HTTP request to an external URL (a webhook action), without the need for a client to make a request to the server.