Configure advanced settings such as segmentation and custom parameters to tailor ad delivery and reporting.
Read time 4 minutesLast updated 5 days ago
Define Segments
You can now easily tailor the way you serve your ads to fit a specific audience! You'll need to inform our servers of the users' details so the SDK will know to serve ads according to the segment the user belongs to.LevelPlay supports three methods to convey data to our servers to outline the user segment, namely:
Device Properties: the LevelPlay SDK collects certain standard parameters that pertain to the users' device automatically such as location, device model, device manufacturer, app version, OS, etc. You do not need to convey this data to us.
User Properties: comprehensive user data such as creation date, etc. (see full list of supported segment properties with descriptions below) must be relayed through the API. Follow the instructions to send us your user's details so our SDK can categorize your different users based on the segments you defined on the LevelPlay platform.
Custom Segments: you can create a custom segment without conveying user details to our servers and tailor ad settings for that user segment.
Note
If you're using LevelPlay SDK 7.2.0+, you can use LevelPlaySegment API to change your segmentation during the session. This will affect the next loaded ad, and can be called before loading each ad unit, to dynamically affect the waterfall. You can learn more about LevelPlay segmentation here.
Pass User Properties
Once you've defined segments on the LevelPlay platform, you should inform our servers of the user's particulars.Import the following from the Unity LevelPlay mediation package:
import { LevelPlaySegment, LevelPlay,} from 'unity-levelplay-mediation'
Define what properties to send to our servers on which to base the segments. You can transmit this information through one of the following methods:
If you are familiar with the segment that the user belongs to, set the segment name:
Send us the user details. LevelPlay SDK provides a range of standard user properties that you can set to attribute a user to a segment in the API. See the table below for supported segment properties.
The given name of the segment in your LevelPlay account
Paying
Boolean
Yes or No
- True if the user has spent any money on in-app purchases - False if the user has not spent any money on in-app purchases
iap_total
Double
1-999999.99
The total amount of money that the user has spent on in-app purchases
userCreationDate
Long
Cannot be smaller than 0
The date the user installed the app, in milliseconds
Custom Parameters
key=string, value=string
- LevelPlay supports up to 5 custom parameters - alphanumeric - up to 32 letters
Any additional data you'd like to dispatch to our server
Custom Parameters for Rewarded server-to-server callbacks
LevelPlay reward-based ad units support server-side events to notify you of rewards that must be granted to your users after successful ad completion events. You can learn more here.In addition to the server params, you can share run-time custom parameters through the client. To implement this, pass custom parameters to
LevelPlay_Rewarded_Server_Params
using the setMetaData API. Custom parameters can be updated several times throughout a session, overriding previous values.To reset the custom parameters, set
Min LevelPlay SDK 8.11.0. Maximum of 2,048 characters allowed.
Price floor configuration
The Floor Configuration API lets you set a price floor for a specific ad unit. By setting a price floor for each user, you can improve targeting efficiency, reduce latency, and optimize ad performance. The price floor must be assigned when creating the ad object, and it applies to all subsequent loads for that object.Note: Min SDK version for this feature is 8.9.0.
Properties
Type
Description
Bid floor
double
The price in USD that defines the minimum eCPM applied to traditional instances and bidders.
Interstitial ads example
import { LevelPlayInterstitialAd } from 'unity-levelplay-mediation'// Create an interstitial ad and set the price floor in USDconst interstitialAd = new LevelPlayInterstitialAd('adUnitId')interstitialAd.setBidFloor(1.23)
import { LevelPlayRewardedAd } from 'unity-levelplay-mediation'// Create a rewarded ad and set the price floor in USDconst rewardedAd = new LevelPlayRewardedAd('adUnitId')rewardedAd.setBidFloor(1.23)
Full rewarded ads implementation is available here.
Banner ads example
Pass
bidFloor
as a prop to set the price floor in USD:
import { LevelPlayBannerAdView, LevelPlayAdSize } from 'unity-levelplay-mediation'// Render a banner with a price floor of 1.23 USD<LevelPlayBannerAdView adUnitId="adUnitId" adSize={LevelPlayAdSize.BANNER} placementName={null} bidFloor={1.23}/>
LevelPlay provides an error feedback mechanism to provide an explanation for any failure in the SDK integration. You will receive these errors when something went wrong or an aspect of the integration wasn't completed correctly.The LevelPlay Error object contains an error code and message. These are all the possible errors and their message based on their functions:
Error Codes
Ad Unit
Description
508
N/A
Init failure of the mediation/Network
Calling a Demand Only API in non Demand Only mode
Calling a non Demand Only API in Demand Only mode
509
Interstitial, Rewarded Video
Show Fail: No ads to show
510
Interstitial, Rewarded Video, Banner
Load Fail: Server response failed
520
Interstitial, Rewarded Video
Show Fail: No internet connection; ShouldTrackNetworkState is enabled
Show Fail: No internet connection
524
Interstitial, Rewarded Video
Show Fail: Placement %@ has reached its limit as defined per pace
Show Fail: Placement %@ has reached its capping limit
526
Interstitial, Rewarded Video
Show Fail: Ad unit has reached its daily cap per session
604
Banner
Can’t load because the placement is capped
605
Banner
Unexpected exception while loading the banner
606
Banner
No banner fill on all the networks on the first load
1007
Interstitial, Rewarded Video
Auction Fail: Auction request did not contain all required information
1022
Rewarded Video
Show Fail: Cannot show an RV while another RV is showing
1023
Rewarded Video
Show Fail: Show RV called when there are no available ads to show
1035
Interstitial
Empty Waterfall
1036
Interstitial
Show Fail: Cannot show an interstitial while another interstitial is showing
1037
Interstitial
Load Fail: Cannot load an interstitial while another interstitial is showing