SetVector
Sets the value for a vector uniform.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
SetVector(int, Vector4)
Sets the value for a vector uniform.
public void SetVector(int nameID, Vector4 val)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the vector you designate as the argument for this method. To make this vector accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalVector method instead.
SetVector(string, Vector4)
Sets the value for a vector uniform.
public void SetVector(string name, Vector4 val)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the vector you designate as the argument for this method. To make this vector accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalVector method instead.