SetFloats
Sets the values for a float array uniform.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
SetFloats(string, float[])
Sets the values for a float array uniform.
public void SetFloats(string name, params float[] values)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the values you designate as the argument for this method. To make these values accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalFloatArray method instead.
SetFloats(int, float[])
Sets the values for a float array uniform.
public void SetFloats(int nameID, params float[] values)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the values you designate as the argument for this method. To make these values accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalFloatArray method instead.