SetFloat
Sets the value of a float uniform.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
SetFloat(int, float)
Sets the value of a float uniform.
public void SetFloat(int nameID, float val)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the value you designate as the argument for this method. To make this value accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalFloat method instead.
SetFloat(string, float)
Sets the value of a float uniform.
public void SetFloat(string name, float val)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the value you designate as the argument for this method. To make this value accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalFloat method instead.