SetVectorArray
Sets a vector array uniform.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
SetVectorArray(int, Vector4[])
Sets a vector array uniform.
public void SetVectorArray(int nameID, Vector4[] values)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the vector array you designate as the argument for this method. To make this vector array accessible to all ray tracing shader types (closest hit, any hit, miss, etc.) call the Shader.SetGlobalVectorArray instead.
SetVectorArray(string, Vector4[])
Sets a vector array uniform.
public void SetVectorArray(string name, Vector4[] values)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the vector array you designate as the argument for this method. To make this vector array accessible to all ray tracing shader types (closest hit, any hit, miss, etc.) call the Shader.SetGlobalVectorArray instead.