CallbackOnly
When the Joint2D breaks, call OnJointBreak2D but take no other action.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
CallbackOnly = 1
Remarks
NOTE: With this option selected, continuing to break the joint will continue to cause the callback to be called.
OnJointBreak2D