InsertShellScriptBuildPhase
Creates a new shell script build phase for a given target.
Read time 2 minutesLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEditor.iOS.Xcode
- Assembly: UnityEditor.iOS.Extensions.Xcode
InsertShellScriptBuildPhase(int, string, string, string, string)
Creates a new shell script build phase for a given target.
public string InsertShellScriptBuildPhase(int index, string targetGuid, string name, string shellPath, string shellScript)
Parameters
The position at which to insert the new build phase. If it's higher than the total number of build phases, the new phase is added at the end.
The GUID of the target, such as the one returned by PBXProject.TargetGuidByName.
The name of the phase.
The shell path.
The shell script.
Returns
Type | Description |
|---|---|
| string | Returns the GUID of the new phase. |
Remarks
The build phase is inserted at the specified position. You can query all the defined build phases using PBXProject.GetAllBuildPhasesForTarget.
Examples
using UnityEditor;using System.IO;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class Sample_InsertShellScriptBuildPhase { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get GUID of the target you want to add the Shell Script Phase to string mainTargetGuid = pbxProject.GetUnityMainTargetGuid(); // Add the Shell Script Phase to that target as first custom Shell Script phase (index 0) pbxProject.InsertShellScriptBuildPhase(0, mainTargetGuid, "exampleScript1", "", "echo exampleCommand1"); // Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); }}
InsertShellScriptBuildPhase(int, string, string, string, string, List<string>)
Creates a new shell script build phase for a given target.
public string InsertShellScriptBuildPhase(int index, string targetGuid, string name, string shellPath, string shellScript, List<string> inputPaths)
Parameters
The position at which to insert the new build phase. If it's higher than the total number of build phases, the new phase is added at the end.
The GUID of the target, such as the one returned by PBXProject.TargetGuidByName.
The name of the phase.
The shell path.
The shell script.
The shell script input dependencies.
Returns
Type | Description |
|---|---|
| string | Returns the GUID of the new phase. |
Remarks
The build phase is inserted at the specified position. You can query all the defined build phases using PBXProject.GetAllBuildPhasesForTarget.