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Unity Engine


GetAllAssetBundleNames()

Obtain all the AssetBundle names registered in the Asset Database.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static string[] GetAllAssetBundleNames()

Returns

Type

Description

string[]Returns an array of AssetBundle names.

Examples

using UnityEditor;using UnityEngine;public class GetAssetBundleNames{ [MenuItem("Assets/Get Asset Bundle names")] static void GetNames() { var names = AssetDatabase.GetAllAssetBundleNames(); foreach (string name in names) Debug.Log("Asset Bundle: " + name); }}