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Unity Engine


TrueTypeFontImporter

AssetImporter for importing Fonts.
Read time 5 minutesLast updated 3 days ago

Definition

public sealed class TrueTypeFontImporter : AssetImporter

Properties

Property

Description

ascentCalculationModeCalculation mode for determining font's ascent.
characterPaddingBorder pixels added to character images for padding. This is useful if you want to render text using a shader which needs to render outside of the character area (like an outline shader).
characterSpacingSpacing between character images in the generated texture in pixels. This is useful if you want to render text using a shader which samples pixels outside of the character area (like an outline shader).
customCharactersA custom set of characters to be included in the Font Texture.
fontNamesAn array of font names, to be used when includeFontData is set to false.
fontReferencesReferences to other fonts to be used looking for fallbacks.
fontRenderingModeFont rendering mode to use for this font.
fontSizeFont size to use for importing the characters.
fontTextureCaseUse this to adjust which characters should be imported.
fontTTFNameThe internal font name of the TTF file.
includeFontDataIf this is enabled, the actual font will be embedded into the asset for Dynamic fonts.
shouldRoundAdvanceValueSet this property to true if you want to round the internal advance width of the font to the nearest integer.

Methods

Method

Description

GenerateEditableFontCreate an editable copy of the font asset at
path
.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.