Sliced
The SpriteRenderer will render the sprite as a 9-slice image where the corners will remain constant and the other sections will scale.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Sliced = 1
Remarks
When resizing a 9-sliced sprite the corners will remain unscaled while the other sections will be scaled. Note: For this method to work properly the Sprite assigned to SpriteRenderer.sprite needs to have Sprite.border defined.