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Unity Gaming Services CLI

Manage trigger configurations from the command line using the Unity Gaming Services command-line interface.
Read time 2 minutesLast updated 18 hours ago

You can use the Unity Gaming Services CLI to interact with triggers. The CLI allows you to manage trigger configurations from the command line.

Prerequisites

For a more comprehensive information on the CLI, follow the steps in the Unity Gaming Services CLI Get Started guide. To follow this guide, you first need to complete the following actions:
  1. Install the UGS CLI.
  2. Configure your Project ID and Environment as such:
    ugs config set project-id <your-project-id>

    ugs config set environment-name <your-environment-name>
  3. Configure a Service Account with the required roles for Triggers and environments management. Refer to Get Authenticated.

Using the CLI

For a full reference of all commands and options, refer to the Triggers Command Line documentation.

Deploy triggers

Run the
new-file
command to create a trigger configuration locally:
ugs triggers new-file <file-name>
The configuration file contents can look like the following:
{ "$schema": "https://ugs-config-schemas.unity3d.com/v1/triggers.schema.json", "Configs": [ { "Name": "example-trigger", "EventType": "com.unity.services.scheduler.{{EVENT_NAME}}.v{{EVENT_VERSION}}", "ActionUrn": "urn:ugs:cloud-code:MyScript", "ActionType": "cloud-code" } ]}
You can also modify a configuration file to include multiple triggers:
{ "$schema": "https://ugs-config-schemas.unity3d.com/v1/triggers.schema.json", "Configs": [ { "Name": "example-trigger", "EventType": "com.unity.services.scheduler.{{EVENT_NAME}}.v{{EVENT_VERSION}}", "ActionUrn": "urn:ugs:cloud-code:MyScript", "ActionType": "cloud-code" }, { "Name": "example-trigger-2", "EventType": "com.unity.services.scheduler.{{EVENT_NAME}}.v{{EVENT_VERSION}}", "ActionUrn": "urn:ugs:cloud-code:MyScript", "ActionType": "cloud-code" } ]}
You can use the
Deploy
command to promote your local trigger configuration files to the remote environment.
You need to deploy the configuration files for them to become active triggers:
ugs deploy <path-to-triggers-file> <path-to-triggers-file>
ugs deploy <path-to-directory>
If you associate the trigger with an existing Cloud Code script or module, then emitting the event with the specified
eventType
fires the trigger and executes the associated Cloud Code script or module.

Retrieve triggers

You can use the
Fetch
command to retrieve multiple triggers from remote at once.
The provided path is a directory where the triggers are saved to:
ugs fetch <path>

Delete triggers

To delete a trigger, you can run the
deploy
command with a
--reconcile
flag.
ugs deploy --services triggers <path-to-triggers-file> --reconcile

Unity Gaming Services CLI • Cloud Code • Unity Docs