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Available libraries

Find the complete list of Cloud Code C# Software Development Kits you can import in a module.
Read time 1 minute
Last updated 9 months ago

The following is a full list of Cloud Code C# SDKs you can import in a Cloud Code module.
Note
If the UGS service you want to use isn't listed here, you can still use API calls to call the service. For more information, refer to the page on how to Connect to UGS through REST APIs.

Client

Refer to the following list of Unity services that you can use in your Cloud Code module.
  • Cloud Save
    • Data
    • Files
  • Economy
    • Currencies
    • Configuration
    • Inventory
    • Purchases
  • Lobby
  • Leaderboards
  • Player Authentication
  • Matchmaker Tickets
  • Friends
    • Messaging
    • Relationships
    • Notifications
    • Presence
  • Player names
  • Remote Config settings

Admin

Refer to the following list of Unity services that you can use in your Cloud Code module.
Note
The Admin APIs have lower rate limits than the Game APIs. Use the Admin APIs for administrative tasks only. Don't use them for player-scale operations. Use the Game APIs to achieve all functionality intended for player-scale operations. Refer to Limits.
  • Cloud Save
    • Data
    • Files
  • Leaderboards
  • Triggers
  • Scheduler
Note
We are still working on the documentation for Cloud Code C# SDKs. For now you can refer to the JavaScript documentation as it has a similar structure. Please also make use of your IDE's auto complete and intellisense features.
To learn how to integrate Cloud Code with other Unity services, refer to the Integrate with other Unity services page.

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