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Authentication for Unreal Engine

Authentication overview

Authentication for Unreal Engine

Multiplayer Services for Unreal
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Authentication for Unreal
  • Overview
  • Get started
  • Authentication lifecycle
  • Player profiles
  • Player preferences
  • C++ integration
  • Blueprint integration
C++ API Reference
  • Authentication API
    • AuthenticationBlueprintApi
    • AuthenticationErrorCodes
    • AuthenticationStates
    • AuthenticationSubsystem
    • Authentication.Models
      • AuthenticationResponse
      • AuthenticationPlayerProfileChangedResponse
      • AuthenticationPlayerProfileDeletedResponse
      • AuthenticationSignInOptions
      • AuthenticationStateChangedResponse
      • AuthenticationUserResponse
  • Services.Core API
  1. Authentication SDK for Unreal Engine

Struct AuthenticationUserResponse

Reference the data structure for authenticated user information.
Read time 1 minute
Last updated 8 months ago

Struct representing an authentication response.
Include
#include "Models/AuthenticationUserResponse.h"
Syntax
USTRUCT(BlueprintType)struct AUTHENTICATION_API FAuthenticationUserResponse

Fields

WasSuccessful

Whether the response was a success.

Declaration

bool bWasSuccessful = false

Blueprint

Name

Type

Default Value

Blueprint Property Type

Blueprint Property Category

Was SuccessfulBoolean
false
BlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

Default Value

bWasSuccessful
bool
false

Disabled

Whether the response was a success.

Declaration

bool bDisabled = false

Blueprint

Name

Type

Default Value

Blueprint Property Type

Blueprint Property Category

DisabledBoolean
false
BlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

Default Value

bDisabled
bool
false

Id

The user ID.

Declaration

FString Id

Blueprint

Name

Type

Blueprint Property Type

Blueprint Property Category

IdStringBlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

Id
FString

CreatedAt

When the user was created at.

Declaration

FDateTime CreatedAt

Blueprint

Name

Type

Blueprint Property Type

Blueprint Property Category

Created AtDate Time StructureBlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

CreatedAt
FDateTime

LastLoginAt

When the user last logged in.

Declaration

FDateTime LastLoginAt

Blueprint

Name

Type

Blueprint Property Type

Blueprint Property Category

Last Login AtDate Time StructureBlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

LastLoginAt
FDateTime

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  • On this page
    • Include

    • Syntax

    • Fields

      • WasSuccessful

        • Declaration

        • Blueprint

        • C++

      • Disabled

        • Declaration

        • Blueprint

        • C++

      • Id

        • Declaration

        • Blueprint

        • C++

      • CreatedAt

        • Declaration

        • Blueprint

        • C++

      • LastLoginAt

        • Declaration

        • Blueprint

        • C++


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