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Authentication for Unreal Engine

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Authentication for Unreal Engine

Struct AuthenticationUserResponse

Reference the data structure for authenticated user information.
Read time 1 minuteLast updated 2 hours ago

Struct representing an authentication response.
Include
#include "Models/AuthenticationUserResponse.h"
Syntax
USTRUCT(BlueprintType)struct AUTHENTICATION_API FAuthenticationUserResponse

Fields

WasSuccessful

Whether the response was a success.

Declaration

bool bWasSuccessful = false

Blueprint

Name

Type

Default Value

Blueprint Property Type

Blueprint Property Category

Was SuccessfulBoolean
false
BlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

Default Value

bWasSuccessful
bool
false

Disabled

Whether the response was a success.

Declaration

bool bDisabled = false

Blueprint

Name

Type

Default Value

Blueprint Property Type

Blueprint Property Category

DisabledBoolean
false
BlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

Default Value

bDisabled
bool
false

Id

The user ID.

Declaration

FString Id

Blueprint

Name

Type

Blueprint Property Type

Blueprint Property Category

IdStringBlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

Id
FString

CreatedAt

When the user was created at.

Declaration

FDateTime CreatedAt

Blueprint

Name

Type

Blueprint Property Type

Blueprint Property Category

Created AtDate Time StructureBlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

CreatedAt
FDateTime

LastLoginAt

When the user last logged in.

Declaration

FDateTime LastLoginAt

Blueprint

Name

Type

Blueprint Property Type

Blueprint Property Category

Last Login AtDate Time StructureBlueprintReadOnlyUnity Gaming Services | Authentication

C++

Name

Type

LastLoginAt
FDateTime