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Authentication for Unreal Engine

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Authentication for Unreal Engine

Player preferences

Understand how stored player profile information persists between game sessions.
Read time 1 minuteLast updated 21 days ago

Player preferences are the stored player profile information that persists between game sessions. It’s the session token and user id that is stored for later use. If a player profile with preferences attempts to sign in anonymously, authentication instead opts for a session token sign-in and attempts to revitalize the player’s previous session. If the session has expired, the sign-in attempt responds with a failure, and removes the stored player preferences,invoking a state change delegate for another sign-in attempt.