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Authentication for Unreal Engine

Struct AuthenticationSignInOptions

Reference the data structure for sign-in call options.
Read time 1 minuteLast updated 2 hours ago

Struct representing options for authentication sign-in calls.
Include
#include "Models/AuthenticationSignInOptions.h"
Syntax
USTRUCT(BlueprintType)struct AUTHENTICATION_API FAuthenticationSignInOptions

Fields

CreateAccount

Whether to create an account upon sign-in.

Declaration

bool bCreateAccount = false

Blueprint

Name

Type

Default Value

Blueprint Property Type

Blueprint Property Category

Create AccountBoolean
false
BlueprintReadOnlyUnity Gaming Services | Authentication | Models

C++

Name

Type

Default Value

bCreateAccount
bool
false

Nonce

String value used to associate a client session with an ID Token.

Declaration

FString Nonce

Blueprint

Name

Type

Blueprint Property Type

Blueprint Property Category

NonceStringBlueprintReadOnlyUnity Gaming Services | Authentication | Models

C++

Name

Type

Nonce
FString

Struct AuthenticationSignInOptions • Authentication for Unreal • Unity Docs