ScaleByValue node
Scale a GameObject by a specified amount in the x, y, and z directions.
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Use the ScaleByValue node to scale a GameObject by a specified amount in the x, y, and z directions.
Sockets
Socket | Type | Description |
|---|---|---|
| Object | | The GameObject you want to scale. |
| Value | | The amount to scale the GameObject.
|
| Seconds | | The duration in seconds over which to scale the GameObject. |
| Wait | | Enable to wait for the scale to complete before it continues to the next node. Disable to continue to the next node immediately. |