Destroy node
Remove a specified GameObject from the scene.
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Use the Destroy node to remove objects from your scene during play. When this node runs, it deletes the chosen object and the object no longer exists. Use to clear spawned items, remove effects when they finish, or clean up temporary objects.
Sockets
Socket | Type | Description |
|---|---|---|
| All | | The object to remove. Once destroyed, the object is gone and you must create it again (for example, with Instantiate) if you need it back. |