MoveByValue node
Move a GameObject by a specified amount in the x, y, and z directions.
阅读时间1 分钟最后更新于 5 个月前
Use the MoveByValue node to move a GameObject by a specified amount in the x, y, and z directions.
Sockets
Socket | Type | Description |
|---|---|---|
| Object | | The GameObject you want to move. |
| Value | | The amount to move the GameObject.
|
| Seconds | | The duration in seconds over which to move the GameObject. |
| useLocalPosition | | Enable to move the GameObject using its local position. Disable to move the GameObject using its global position. |
| Wait | | Enable to wait for the move to complete before it continues to the next node. Disable to continue to the next node immediately. |