类 Multiplay Subsystem Base
Reference documentation for the Multiplay Subsystem Base class.
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定义通用定义的 Multiplay 模块子系统的基类。
Include(包括)
#include "MultiplaySubsystemBase.h"
语法
UCLASS(Abstract, Within = GameInstance)class MULTIPLAYGAMESERVERSDK_API UMultiplaySubsystemBase : public UGameInstanceSubsystem
覆盖
ShouldCreateSubsystem(UObject*)
覆盖 ShouldCreate 以防止子系统在本地服务器中启动。声明
virtual bool ShouldCreateSubsystem(UObject* Outer) const override
字段
LocalServerFlag
声明
const FString LocalServerFlag = TEXT("localserver")
C++
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