文档

支持

Analytics

Analytics

环境支持

Learn how Analytics works with Unity Gaming Services environments, and how to initialize the SDK for different environments.
阅读时间1 分钟最后更新于 12 天前

环境是指 Unity Game Services(Unity 游戏服务)的逻辑分区,其中包含与项目关联的数据。借助 Analytics,您可以通过在初始化 UnityServices 时向
InitializationOptions
添加代码来将事件发送到不同的环境。
using UnityEngine;using Unity.Services.Core;using Unity.Services.Analytics;using System.Collections.Generic;using Unity.Services.Core.Environments; class InitWithEnvironment : MonoBehaviour { async void Awake() { var options = new InitializationOptions(); options.SetEnvironmentName("dev"); await UnityServices.InitializeAsync(options); }}
基础键为:
com.unity.services.core.environment-name
如需更多详细信息,请参阅“环境”页面