v16.3.0
Latest
2020.3+

Enum ParticipantPropertyUpdateFrequency

Determine how often the SDK sends participant property events while in a channel.

Namespace: Unity.Services.Vivox
Syntax
public enum ParticipantPropertyUpdateFrequency
Remarks

By default, participant property events send on participant state change (for example, when a user starts talking, stops talking, is muted, or is unmuted). If set to a per second rate, messages send at that rate if there has been a change since the last update message. This is always true unless the participant is muted through the SDK, which causes no audio energy or state changes.

Caution: Setting this to a non-default value increases user and server traffic. This should only be done if a real-time visual representation of audio values are needed (for example, a graphic VAD indicator). For a static VAD indicator, the default setting is correct.

Fields

NameDescriptionValue
Never

Never update.

0
TenPerSecond

10 updates per second.

5
FivePerSecond

5 updated per second.

10
OnePerSecond

1 update per second.

50
StateChange

On participant state change (the default setting).

100