v16.3.0
Latest
2020.3+
Enum AudioFadeModel
The distance model for a positional channel, which determines the algorithm to use when computing attenuation.
Namespace: Unity.Services.Vivox
Syntax
public enum AudioFadeModelFields
| Name | Description | Value | 
|---|---|---|
| InverseByDistance | Fades voice quickly at first, buts slows down as you get further from conversational distance.  | 1 | 
| LinearByDistance | Fades voice slowly at first, but speeds up as you get further from conversational distance.  | 2 | 
| ExponentialByDistance | Voice within conversational distance is louder, but fades quickly beyond it.  | 3 |