v1.1.4
Latest
2022.3+
Class ActionScheduler
Inheritance
System.Object
ActionScheduler
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.WireDirect.Tests
Syntax
public class ActionScheduler : IActionScheduler, IServiceComponent
Constructors
ActionScheduler()
Declaration
public ActionScheduler()
Methods
CancelAction(Int64)
Declaration
public void CancelAction(long actionId)
Parameters
Type | Name | Description |
---|---|---|
System.Int64 | actionId |
Implements
ScheduleAction(Action, Double)
Declaration
public long ScheduleAction(Action action, double delaySeconds = 0)
Parameters
Type | Name | Description |
---|---|---|
System.Action | action | |
System.Double | delaySeconds |
Returns
Type | Description |
---|---|
System.Int64 |