v1.1.4
Latest
2022.3+

Class JoinResponseBody

JoinResponseBody model

Inheritance
System.Object
JoinResponseBody
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Relay.Models
Syntax
[Preserve]
public class JoinResponseBody

Constructors

JoinResponseBody(ResponseMeta, JoinData)

Creates an instance of JoinResponseBody.

Declaration
[Preserve]
public JoinResponseBody(ResponseMeta meta, JoinData data)
Parameters
TypeNameDescription
ResponseMetameta

meta param

JoinDatadata

data param

Properties

Data

Parameter data of JoinResponseBody

Declaration
[Preserve]
public JoinData Data { get; }
Property Value
TypeDescription
JoinData

Meta

Parameter meta of JoinResponseBody

Declaration
[Preserve]
public ResponseMeta Meta { get; }
Property Value
TypeDescription
ResponseMeta