v1.1.4
Latest
2022.3+

Class JoinData

JoinData model

Inheritance
System.Object
JoinData
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Services.Relay.Models
Syntax
[Preserve]
public class JoinData

Constructors

JoinData(JoinAllocation)

Creates an instance of JoinData.

Declaration
[Preserve]
public JoinData(JoinAllocation allocation)
Parameters
TypeNameDescription
JoinAllocationallocation

allocation param

Properties

Allocation

Parameter allocation of JoinData

Declaration
[Preserve]
public JoinAllocation Allocation { get; }
Property Value
TypeDescription
JoinAllocation