v1.2.1
Latest
2020.3+
Class UpdatePlayerOptions
Paramters to update on a given UpdatePlayer request.
Namespace: Unity.Services.Lobbies
Syntax
public class UpdatePlayerOptions
Properties
AllocationId
An ID that associates this player in this lobby with a persistent connection. When a disconnect notification is received, this value is used to identify the associated player in a lobby to mark them as disconnected.
Declaration
public string AllocationId { get; set; }
Property Value
Type | Description |
---|---|
String |
ConnectionInfo
Connection information for connecting to a relay with this player.
Declaration
public string ConnectionInfo { get; set; }
Property Value
Type | Description |
---|---|
String |
Data
Custom game-specific properties to add, update or remove from the player (e.g. role or skill). To remove an existing property, include it in data but set property object to null. To update the value to null, set the value property of the object to null.
Declaration
public Dictionary<string, PlayerDataObject> Data { get; set; }
Property Value
Type | Description |
---|---|
Dictionary<String, PlayerDataObject> |