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Unity Studio

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Unity Studio

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Unity Studio
  • What's new in Unity Studio
  • Introduction to Unity Studio
  • Launch Unity Studio
  • Create your first Unity Studio project
  • Develop with Unity Studio
    • The Unity Studio interface
    • Save your progress
    • GameObjects
    • Assets
    • Materials
    • Scene settings
    • Logic
      • Introduction to Logic
      • Create a Logic script
      • The Logic Editor interface
      • Methods, variables, and parameters
      • Nodes
      • Logic examples
        • Use a button to transform a GameObject
        • Hide or show a User Interface (UI) element
        • Trigger an animation on key press
        • Adjust scene lighting with a button
        • Interact with an asset after an event
        • Display the name of a GameObject on hover
        • Enable or disable a property on a GameObject
        • Play audio when you click an object
        • Mute and unmute audio with the toggle element
        • Use sliders to change a material's color
    • The UI Creator
    • Animation
    • AI features
  • Collaborate in Unity Studio
  • Export drafts to the Unity Editor
  • Publish and share
  • Troubleshooting Unity Studio issues
  • Report bugs and share feedback
  • Manage your analytics and marketing preferences
  1. Unity Studio
  2. Develop with Unity Studio
  3. Logic

Logic examples

Learn how to use Logic with step-by-step use cases.
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최근 업데이트: 7달 전

Use a button to transform a GameObject
Transform a GameObject when you click on a button.
Hide or show a User Interface (UI) element
Hide or show a UI element after a set time delay.
Trigger an animation with a key press
Trigger an animation from the Animation Director when the user presses a specific key.
Adjust scene lighting with a button
Change the scene's light color or intensity when the user clicks a button.
Interact with an asset after an event
Interact with a GameObject based on a specific event, such as a button click.
Display the name of a GameObject on hover
Display the name of a GameObject when the user hovers over it with their cursor.
Enable or disable a property on a GameObject
Change the enabled state of a GameObject's properties.
Play audio when you click an object
Play audio on an object when the user clicks on it.
Mute and unmute audio with the toggle element
Use a toggle to change an audio source's mute state.
Use sliders to change a material's color
Set up 3 sliders to control the red, green, and blue components of a material's color.

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