What's the best way to manage multiple allocation requests?

Note: The content on this page pertains to Managed Game Server Hosting (Clanforge). If you’re using Game Server Hosting (Multiplay), refer to the Game Server Hosting (Multiplay) documentation.

Game Server Hosting recommends that you use a thread that constantly loops through and collects pending UUIDs in batches. After you have a significant number of UUIDs, send a single allocation request with multiple UUIDs. The specifics of this batch approach depend on your unique production environment.