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What's new in Unity Studio 1.1

Learn about the new features and bug fixes introduced in Unity Studio 1.1.
Read time 1 minuteLast updated 9 hours ago

An image with the Unity Studio logo and the 1.1 version number

New features

The following features are new in this version of Unity Studio:

Studio comments

  • Added an in-scene collaboration system that lets you communicate directly within a project using comments, replies, tagging, and attachments. The system supports threaded discussions and notifications.

Mobile access for published applications

  • Added support for opening published Studio applications on mobile devices for viewing and demos. You can perform basic click interactions with UI and scene objects. Editing remains available on desktop only.

Touch support for camera rotation on mobile

  • Added touch-based camera rotation using single-finger drag in published applications. This allows you to rotate the camera on mobile devices in the same way as mouse drag on desktop.

WebGL or WebGPU disabled warning

  • Improved handling of cases where WebGL/WebGPU is disabled by showing a clear in-app message with a link to documentation explaining how to enable it in the browser.

Improved permissions guidance for Studio access

  • Improved the insufficient permissions message by adding a link with guidance about the required roles for Public Cloud and VPC access.

Bug fixes

The following bug fixes are in this version of Unity Studio:
  • Fixed the Animation Director timeline so it now correctly keyframes changes when you disable a GameObject and plays them back at the intended time.
  • Fixed the Animation component so it now applies the correct animation state at the intended keyframe when you disable child objects.
  • Fixed the Animation Director so you can now select and move keyframes after reopening a draft.
  • Fixed animating text elements so it no longer causes errors or breaks drafts.