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Unity Engine


Loop

When time reaches the end of the animation clip, time will continue at the beginning.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Loop = 2

Remarks

When playing backwards it will do the opposite - it will jump to the end of the clip and continue from there. The animation will never automatically stop playing.