Repeat
Tiles the texture, creating a repeating pattern.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Repeat = 0
Remarks
When UVs are outside of the 0...1 range, the integer part will be ignored, thus creating a repeating pattern.
Additional Resources: Texture.wrapMode, texture assets.